My life has gone to Hellraiser….

hellraiser

I was never particularly a fan of the Hellraiser series. I could never remember anything that happened in the films right after seeing them, which is usually a clear sign that a movie didn’t give me any fright delight. Of course, you can’t expect much from sequels (especially 8 of them), but I couldn’t even retain the first film. However, I decided to revisit the Clive Barker series that began over 2 decades ago.

The main thing I took away from Hellraiser is that sex is really REALLY bad! No wonder I didn’t like this series! The essential philosophy right from the start seems to be that those who seek pleasure are never satisfied, eventually turning to more extreme stimulants, and inevitably to pain. And what better way to experience the ultimate pain than to go to hell??? Only there do you learn your lesson and decide you want the hell out of hell! To complete the circle, the only way to come back to life as a mortal is to inflict horrible pain on others! You would think a gay writer and director would be a little more tolerant of S&M and sluts!

HELLRAISER (1987)

Clive was totally in the driver’s seat for the first film. I’ve always been stuck with the impression that this was dark, violent, and vicious. Upon rewatching it (and actually paying attention this time), I found much of it to be campy and…well…kinda goofy. I’m sure hardcore fans of the series were ecstatic by 1987 to have anything that wasn’t a cookie cutter slasher, but this film lacks any real level of creepiness—until the very end.

Like something out of the beginning of Gremlins, some dude makes an under the table deal to buy a fancy Rubik’s Cube from a merchant. This dude, Frank, has sexy gay 80s facial scruff and BJ lips. He sits Indian style on the floor surrounded by candles and fiddles with his box…releasing the iconic room of dangling chains, hooks, and freaky demons…and getting himself torn to pieces in the process.

Cut to a couple moving into the hubby’s family home. It’s the 80s, so the wife, Julia, looks like—well, remember when Frida from Abba set out on her own in 1982 and made a video for her rockin’ “I Know There’s Somethin’ Going On”? Basically, Julia is Frida from that video. We quickly learn Julia is a big slut who fucked hubby’s brother Frank, regularly. However, Frank is nowhere to be found. There’s just a mattress on the floor of an empty room, which sparks Julia’s fond memories of pig sex with the gay looking Frank. As she recalls the good times, Frank’s guts, which are still in the house where he was ripped apart by the hooked chains, begin to reform to the strains of some seriously melodramatic orchestration. Gory the film is—creepy and atmospheric, not so much.

Soon, Julia discovers the fleshless Frank (who looks like one of those anatomy models from biology class). He tells her he needs her to bring him bodies in what amounts to a Little Shop of Horrors “Feed Me Seymour!” scenario. He reminds her she once said she’d do anything when they were in bed together. She probably meant butt sex. But she agrees to get him flesh. So he hangs out in a room that no one else ever bothers to enter, smoking and dressing up while waiting for Julia to bring men home under the false pretense of sex. They follow willingly. See? Sex is bad. She beats the guys, Frank eats the guys.

Meanwhile, there’s the side story of Kirsty, the husband’s daughter, who comes to live with daddy and stepmom Julia. She sees the creepy bearded merchant dude in the pet shop where she works, eating the savory crickets meant for the snakes. She eventually catches on to her evil stepmother’s little secret. She gets attacked by Frank. She ends up in possession of the box. She plays with her box. It opens the hell realm. She meets Pinhead and his demon friends, known as Cenobites.

This is really when the film actually gets trippy. There’s a chase through the house with some freaky-cheesy 80s demons, Kirsty bargains to bring Frank to the Cenobites if they’ll let her go, and in the end, she escape the house as it burns down. All that’s left is the box, which she throws into the fire…before the creepy homeless bearded merchant dude takes it out of the fire, turns into some pterodactyl demon, and flies off! Hellraising in Jurassic Park is what’s going on here.  Anyway, last we see, the merchant is offering the fancy Rubik’s Cube to some new customer…

HELLBOUND: HELLRAISER II (1988)

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The sequel blows its load way too early by showing us how Pinhead became Pinhead. They could have kept this secret for at least another 3 movies. Anyway, I began to notice immediately that parts of the musical score sounds just like the melody from the Puppetmaster series.

Kirsty is back. Apparently, things didn’t end quite the way they were presented in the first film. There’s this detective, and he tells her he was there at the house at the end, that he brought her to the hospital. She warns the detective—wait for this one—that he has to destroy that mattress!!! Otherwise, Julia will come out of that mattress from hell!!! Oh man. Hell is in our mattresses because we have sex on them??? The mattress is immediately rescued from the house—which I guess didn’t burn down after all???

An evil doctor acquires the mattress and puts one of his mental patients on it. Wouldn’t you know it? Stepmother Julia comes crawling out, completely skinless. She devours the crazy guy. She smokes, she drinks, Evil Doc begins bringing her sacrifices. Before long, she is good old Julia again. But wait. Her hairstyle is different! No more Frida feathers! But it makes sense. Abba is way too heavenly and pure for hell…

Evil Doc has another handy patient—a young mute girl who is a pro at puzzles. He gets her to open the box. Everyone ends up in hell—which bares a striking resemblance to an M.C. Escher drawing. Julia gives Evil Doc a tour of hell and he spies a threesome—in which 2 men sandwiching a young woman between them have chains piercing their backs. Get it? Sex = pain. Julia stuffs Evil Doc into a torture box, where he becomes “Wirehead.”

Meanwhile, Kirsty stumbles upon Frank’s penthouse suite in hell:  a mausoleum filled with drawers occupied by beautiful, naked, writhing, untouchable women. Because, as we know, the way to punish the hellish is to deny them sex. Frank is so horny he wants his niece’s body, bad. Kirsty is not having it. She knocks down candles and sets Frank’s hell on fire. Isn’t that an oxymoron?

In the end, there’s no room for good virginal girls in hell, so Kirsty and the puzzle mute jump out of the fire and into the frying pan. See, a big pillar rises like an erect penis from the center of the mattress, and we see that all the Cenobites are now frozen like Han Solo in carbonite. And like something out of a bad Amityville sequel, the evil escapes in the form of a cool piece of art, soon to be sold by the merchant…

HELL RAISER III: HELL ON EARTH (1992)

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Yep, some pretty boy (REALLY pretty) has purchased the pillar from the merchant. Meanwhile, a down and out reporter is in a hospital when she sees a guy brought in screaming, attached to flesh-ripping chains that soon rip him apart. Some chick who came in with him says it happened in the boiler room (where have I heard that before?). Actually, the Boiler Room is the name of a club in this movie.

The reporter tracks down the pretty boy with the pillar, who happens to own the Boiler Room. In his bedroom he has the big pillar displayed. He reaches into a hole in his pillar, he’s bit by a rat hiding in there, and bleeds—all over the pillar. Uh-oh. Carbonite Pinhead sucks up the blood. This can’t be good.

Next comes one of the clear reasons fans seem to hate this entry in the series—and why it’s one of my favorites (and the reason I’m going to hell). The pretty boy, totally naked. Sure, he’s having sex with some chick, but he is completely squishing the hell out of her boobs with his hands (they must be real) so you can’t see them. As soon as the sex is over, she gets all whiny and clingy (SO glad I’m gay), he fights with her, she backs towards the pillar, and, well—you can imagine what happens next. You know the rules to getting a big phallus to come to life; it needs to be filled with blood….

Things don’t go so well for our pretty boy either. He ends up being fed to the pillar. So much beautiful flesh wasted. The box is opened. The Cenobites are released. The reporter steps into a mirror and ends up meeting pre-pinned Pinhead in mirror land. He tells her just how his hunt for pleasure turned him into Pinhead. Shit. Does this mean pins are going to start growing out of my head? Is that why I’m starting to go bald?

Now comes the part I believe fans REALLY hate. Pinhead and the ghoul gang make a live appearance at the club! It’s like Carrie’s prom all over again, and I finally see a positive to MP3s—flying CDs can slice right through a guy’s head! After making everyone at the club really feel the music, the Cenobites hit the streets, have a shoot out with the police, and start the L.A. riots all over again (stealing TVs and shit) in search of the reporter with the box. She’s on the run, and Pinhead is right on her trail.

In the end, the reporter plays with her box and defeats Pinhead. She buries the box in a vacant lot where a large building is being erected. And as Hellraiser III closes, we see that the completed project looks incredibly like a fancy Rubik’s Cube.

BLOODLINE (1996)

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What better way to make Dan hate a horror movie? Make it both a period piece AND a futuristic sci-fi! WTF???

Remember how everything evil went into space in the 90s, when horror movies sucked? Jason, Leprechaun, Alien (well, she was already there)…yep, even Pinhead. Picture it; space station, 2127. Some dude who bares a striking resemblance to Luke Skywalker is getting some Terminator looking robot to play with his box when his station is stormed by troopers. And so he must tell the story of his family lineage…

Flasback to the good old days of pilgrims and Paul Revere, the Boston Tea Party, and chopping down cherry trees—I suck at history. Did that all take place around the same time? We get the story of how the box was made. Some dude (the Skywalker guy playing his distant relative) is a toy maker, and makes this puzzle box that just happens to be able to open the gates to hell. THAT’S IT??? THAT is the explanation for the incomprehensible power of this damn box???

The narrator (the Skywalker dude on the space station in 2127) keeps talking about these merchants that want the box…and I keep thinking he means merchants that sell shit, like the guy at the beginning of the first movie. No. It turns out, that’s the family name of the bloodline of the guy who made the box! Very clever.

Ready for more time travel? Now we’re in the present (1996). Not surprisingly, this is my favorite part of the film. Present day Skywalker is an architect—who built that building that looks like the box!!!! Genius!!! Coolest part of the present? Meryl Streep girl from A Nightmare on Elm Street 2 is the wife!!!! Pinhead wants Skywalker to build another box to open the doors to hell, blah blah blah.

At this point in the series, I’m pretty convinced Pinhead is gay. Whenever men get naked, he comes. He lures in two adorable twin brother security guards and makes them give each other head—and the term takes on a whole new meaning. Let’s just say they end up looking like the Double Mint twins…after the gum has already been chewed, spit out on the street, and run over by cars for ten 10 years. You gotta love when one of the twins first sees Pinhead and cries, “He’s got pins in his head!”

Interestingly, Pinhead pursues Skywalker’s kid to use as a bargaining chip, and the plot has a very A Nightmare on Elm Street 5: The Dream Child vibe. Pinhead sets his demon dog loose to chase Meryl Streep mom—who faced off against demon dogs in Elm Street 2! She’s an old pro at this! It’s all very Elm Street in this segment. Pinhead has even become the king of one-liners, much like Freddy once Elm Street started to suck.

The carnage is the highlight of part 4 (because if it’s not scary and the plot sux, just load it with gore), and we get a nice body count thanks to the transition back to the space station, where Pinhead runs amok, knocking off members of the space army. But future Skywalker has crafted his space station to fold into the shape of the box. With Pinhead inside, he shoots a beam of light and we get the Death Star explosion as Skywalker escapes in a pod that jettisons off to Earth…

INFERNO (2000)

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A new millennium, a new set of rules, but the Hellraiser series didn’t get the memo. Instead of presenting any deeper meaning to the series or even any cohesion to the previous film, we get a new victim doing the old rinse and repeat. But really, how do you come back from outer space? You don’t. You just pretend you never went.

The good news is, our victim this time is Craig Sheffer, best known for his role in Nightbreed. Hey! 2 degrees of Clive Barker! In this one, he’s a really really scummy detective who really really needs to go to hell. He’s married with a kid, but spends most of his time doing drugs, doing prostitutes, and blackmailing his partner Nicholas Turturro—better known as one of the fat guys on a season of Celebrity Fit Club (I only remember because he looked chubby hot in his speedo…).

Inferno is obviously a script that was adapted to be a Hellraiser movie later on. Craig investigates a murder scene where he finds the box. Now Craig has it. It’s like one big game of Hot Potato with this box.

Craig sets out to find someone he calls “The Engineer.” First I’m thinking he means the engineer of the box, and I’m like “find Luke Skywalker!” But that’s not who The Engineer turns out to be because there’s no connection between this film and the last that took place in the future…and the past…and the present.

Scummy Craig steps over the line into hell when he sleeps with a prostitute. SEX BAD. SEX BAD. How many sequels do you need before you get it??? Body count rises, Craig begins to go insane, Craig sees some seriously ghastly ghouls ripe with sadistic and perverse themes. This movie could have been pretty good if they didn’t have to bring in…Pinhead. Yeah. He ruins it. He’s out of place.

Like I said, the ghouls in this one are nightmarish and the film should be edited into a hella creepy short (removing Pinhead and the cowboys. Oh, did I forget to mention the cowboys?). Plus, there are a few sexy moments between Craig and some men. When he pins a skanky sexy bald body-piercer (you know the type) to a wall, the baldy asks, “You gonna frisk me or fuck me?” Hot. When he beats his drug dealer for info, the drug dealer cries, “What am I? Your whipping boy?” Hot. Craig lays on a couch for a shrink who’s also a priest. Hot.

Unfortunately, because of my depraved thoughts, I learned from this movie that I’m so going to hell (as if I didn’t already know).

HELL SEEKER (2002)

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As soon as Hellseeker began, the first thing I cried was, “Holy crap! It’s the guy from the AllState commercials!”

Dean WintersPhoto Credit: Martin Cook/FX

The second thing I cried when I saw the chick next to him was, “Holy crap! It’s Kirsty from the first and second films!!!

Ah—the desperate attempt to revitalize a franchise at movie number 6 by bringing back one of the original characters. Don’t get your hopes up. She’s at the beginning. She’s at the end. The majority of the movie is about her scummy, whoring husband thinking she’s dead.

AllState guy is a total man slut, which means I love him—and he has to go to hell. This is one of the most trippy, disjointed installments yet because AllState guy has one hallucination after another. It’s a recycling of a pair of detectives at the police station, AllState guy’s annoying cubicle neighbor at work, an acupuncturist…over and over and over again. By the end, I was hoping the whole movie was an hallucination and I hadn’t actually spent an hour and a half watching it.

Finally, we find out that he got the box from some creepy guy in a warehouse—a guy who looks much like the merchant from the first film—and who says the box was created by a Frenchman named “Lemarchand.” Clearly a wink wink to the outer space debacle, but when did the toy maker’s name turn French?

Eventually, Pinhead comes on the scene, there’s the usual preaching about pleasure and pain, and Kirsty returns for the big twist. And don’t you know, almost a decade later, Pinhead still wants her soul—and she still wants to make a bargain with him! And to top it all off—SHE ends up in possession of the box she’s been running from for the last decade!

The scariest scene in this film involves a vending machine and a disembodied hand. Now I’m going to have nightmares every time I go to get a chocolate bar…

DEADER (2005)

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Ah. Hellraiser: Deader, as in, could this series be any deader??? Signs of a series being dead are even clearer when 2 sequels are filmed simultaneously (this and the next one)—not to mention when both scripts were not initially written for the franchise, just simply rewritten into the universe (but at least not into outer space…).

Deader is yet another installment that could have been better without Pinhead. The ever-awesome MTV leftover Kari Wuhrer is another down-and-out reporter looking for the story of her life. Kari is in pursuit of a cult of young people who have their members commit suicide and then bring them back to life.

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This trippy film is loaded with sex, gore, and some truly freaky scenes. Most suspenseful is when Kari finds some dead chick in a bathroom—this scene was so tense and creepy. And of course, this is where Kari comes in possession of the box. There’s also a freaky scene of Kari squeezing her way between two walls in what looks like Saw land—only to have a guy with a knife stuck in there, too, swinging the blade at her furiously. Holy shit! And when Kari wakes up and looks in the mirror to discover a knife in her back, which she then struggles to remove—damn, that shit is disturbing.

Kari also visits a party subway full of freaks and creeps—and along with the usual boobs and lesbians, there’s some male nudity! Man ass AND full-frontal penis. Wahoo!

In terms of continuity, it turns out the leader of the suicide cult is in the Lemarchand lineage. Pinhead has one sick love/hate relationship with them toy makers…

HELLWORLD (2005)

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You know a franchise has hit direct-to-SyFy worth when it casts Lance Henriksen.

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Hellworld is Scream, Friday the 13th Part V: Jason Lives, Night of the Demons, and a whole bunch of other movies all rolled into one. The series becomes self-referential, with Hellraiser being a ‘myth’ and kids being addicted to an online game based on the myth.

After their buddy dies as a result of the Hellworld game, one group of friends just can’t give up the ghost. They are invited to a ‘Hellworld’ party at a creepy old house in the middle of nowhere. This straight-up slasher is complete with tons of EMO rock music, flashy lights and partying, kids drinking and having sex, and, naturally, getting picked off one-by-one (Pinhead even using a cleaver to chop off someone’s head!).

As has become a typical characteristic with this series at this point, half of what happens is hallucinations, so things get VERY Night of the Demons as our final girl finds herself trapped in the house and pursued by all her friends, who are now gnarly demons.

The absolute SPOILER truth of it all? Lance is the estranged father of their friend who died, posing as Pinhead through the simple use of an hallucinogen in order to get revenge for his son’s death. And so Hellraiser hits rock bottom. But of course, we can’t let it end like that. So Lance, finally alone, plays with his box, unintentionally summoning the real Pinhead (so he’s not a myth!), and goes to hell where he belongs, complete with the modern CGI-tastic body slice.

Despite being filmed simultaneously with Deader by the same director, there’s NO connection between this and the previous film. However, Hellworld attempts some franchise continuity with a reference to a Lemarchand portrait hanging in the house and Lance giving a little speech about ‘Leviathan,’ who was mentioned briefly in Hellraiser II.

REVELATIONS (2011)

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After about a decade of scripts not actually written as Hellraiser movies, this 9th film in the series WAS specifically written as a Hellraiser movie. Unfortunately, despite the promise of a genuine installment of the series, Pinhead has been replaced by a different actor. And you can tell. Ironically, I looked up the actor to see what he looks like sans makeup, and this hot baldy does resemble Pinhead! Not sure what’s lost in the translation when they put on the makeup.

Revelations runs only an hour and fifteen minutes, automatically making it my favorite in the franchise. Taking a cue from modern horror film trends, it intersperses standard third person POV with ‘lost footage’ POV. 2 kids run away from home and film their exploits as they head to Mexico to get laid. There they meet a merchant, score a very different box than they intended, and unleash Pinhead. The more sexually experienced (and therefore evil) of the 2 boys gets a whole lot of pins nailed into his head. In order to return from hell, he needs his virginal buddy to bring him bodies. Back to basics…

But the real story is about the grieving families the boys left behind. The virgin has a sister who is being kept in the dark about what was on the ‘found footage,’ and she wants answers. The evil son’s parents come for a dinner party and the families act like nothing’s wrong until the defiant daughter finds the box. And like everyone else in every other movie, she seems to automatically know how to run her finger around the circle on the box like it’s a classic iPod click-wheel.

Opening her box sees the return of her virgin brother, all bruised and battered, and the families discover their cars are gone and their phones are dead. This isn’t the last house on the left…it’s the ONLY house on the left. They’re trapped—and there’s a merchant lurking around their house! Before long, perverse flirtations take place between the young and the old and even siblings (incest! ew…fricking…ew!). Pretty much everyone needs to go to hell.

And hell is back: chains and hooks, (faux) Pinhead, yummy face stretching gore, even lesbian Cenobites this time. Then come all the shocking revelations–including one that made me see with relief because it reveals that there really was no incest after all. The darkest and cruelest outcome of this installment is that the ONLY character who doesn’t give in to pleasure or pain is the one who ends up going to hell! That twist, definitely made me relish this one a little more than most of the others. Fuck the pure! They SHOULD go to hell while I have tons of butt sex, making heaven a place on earth.

Finally, we get the threat of another sequel as one of the characters grabs the box and looks devilishly at the camera before the credits role. Well I’ll be damned….

Posted in Living in the 80s - forever, Movie Times & Television Schedules - Staying Entertained, The Evil of the Thriller - Everything Horror | Tagged , , , , , , , , , , , , , , | Leave a comment

Cursed Mountain: Emphasis on the Curse…LOTS of them

cursed-mountain

Cursed Mountain on the Wii had the potential to be the best survival horror game of this generation to capture the feel of the classics from a decade ago. Only one thing held it back. It’s on the Wii.

With the 360 Kinect and Playstation Move taking over, I fear all the next generation gaming systems are going to be motion activated. And I HATE it (the majority of my Wii games are games that are compatible with Gamecube controllers). I’ll admit, I’ve never tried Kinect or Move. Maybe BEING the controller is better than swinging around two separate controllers (Wiimote and Nunchuck) attached by a wire (that hit me in the face numerous times while I played this game), but it’s just not the same as grabbing a joystick, which I’ve been doing since like 1980. And survival horror especially does NOT benefit from the use of the Wii controllers (see my blogs about Escape from Bug Island or Dead Rising Wii as well). In fact, using the Wiimote for Cursed Mountain became more of a nightmare than the nightmarish elements of the game….

While many complain of the unresponsive controls of this game on the internet, there are those who think they’re so cool and respond with ‘it’s your fault for not knowing how to read directions or just sucking at video games’ comments on the message boards. Well let me say to all those guys—you fucking LIE. The controls in this game SUCK. See, you have to point at the screen with the Wiimote to shoot your special magical weapons at the ghosts, and after a number of times, you get the opportunity to do some sort of compassion ritual on them to free their souls. This consists of a number of onscreen commands (up to 5) to swing the Nunchuck and Wiimote in specified ways. Problem is, they are so inconsistent, unpredictable, and unreliable. And this can work against you or for you. The game would be a winner if the controls responded correctly. But the fact is, they don’t. I have a witness who saw me doing commands exactly the same, and sometimes they would work, other times they would not respond AT ALL. And other times, I could swing the WRONG controller and it would register that I swung the correct controller. Yet other times, I wouldn’t move EITHER controller and it would register that I did. Unfortunately, the times I got in a freebie were far outweighed by the times I got no results at all.

The big problem is with the forward thrust that many online describe as a straightforward punch at the screen with the Wiimote or Nunchuck held vertically. Quite frankly, doing it just as they and the direction manual described, I RARELY had success. After hours playing and flailing wildly at times and getting lucky or completely focusing and being deliberate about my moves other times and having no success, I finally determined that what actually worked best for me in terms of consistent motion was to do the SAME motion with BOTH controllers every time it called for a forward thrust of just one of the controllers. And, I could not do the specified forward thrust. Instead, it actually worked best if I held the controllers vertical and raised them right up towards the ceiling, and very often I had to finish with a sort of downward circular swoop towards the screen. And yet, that didn’t even work consistently. Like, say I had a compassion ritual on screen that consisted of FIVE forward thrusts that alternated between one controller or the other. I might be lucky if the first 2 or 3 gestures worked like a charm (or ritual), and yet doing the SAME EXACT MOTION for the next few prompts had NO EFFECT. Yeah, it’s THAT BAD. And guess what? If you fail to do the ritual in a certain amount of time, you have to shoot the enemy again to get the prompt to shoot him AGAIN so that you can AGAIN try to perform the same ritual. NIGHTMARE.

While the unresponsive controls is the biggest problem with the game, that’s not the only one. Next, we have the autosave system. This has become a very popular practice with games of this generation—and it concerns me. No more typewriters or red squares where you can save when you want, on a different save slot each time. No. Modern games, such as Cursed Mountain, make the decision when to save for you—and overwrite the previous save each time. No going back to an older save so you can go hunt down some more ammunition or health before facing a boss battle that you unintentionally walked into with little weapons and little health. As a result, there were times when I was pretty sure I was going to have to QUIT Cursed Mountain (or, start over again) because I was in a predicament where I was being swarmed by enemies with my lifebar almost depleted already. But somehow, I made it through. I think I was determined to show the motion controls that they could not get the better of me.

Another big problem is the ‘cheap shot’ situation. Many were the times I’d watch an animation introducing a hoard of new enemies I was about to battle, and as the game was transitioning from the cutscene to actual game play, while I’m still unable to control my character in any way (no moving, no fighting), the ghosts actually could hit ME and deplete my health!!! WTF??? Talk about beginning a battle with a handicap!  You sit there and just watch a ghost shoot some supernatural shot at your frozen character or whack you across the screen with his arm!!!

Okay, so the game sounds HORRIBLE, right? But I did say this could have been a great old skool survival horror game. And that’s because it also has classic game play elements like exploration and searching for items and notes and files to read, creepy atmosphere and locations, suspense and tension, and richly detailed graphics. In fact, with its Asian and ghost themes, this game is very reminiscent of the Fatal Frame series. Only, this one takes places on a cold, snowy mountain (you actually feel cold while playing with the wind and snow blowing constantly). Your ultimate goal is to climb to the top of it (there are actual mountain climbing segments), exploring small mountainside villages on your way up as you unfold the mystery of what became of your missing brother, who had climbed the mountain before you. Even that (not to mention the conclusion of the game) is very similar to the plot of the first Fatal Frame.

The game most definitely has its frustrating moments (mostly because of the controls), and by the end of the game, as you near the top of the mountain, you are constantly thrown into repetitive battle against a swarm of ghosts, seemingly just to stretch the playing time. Some of these battles are harder than the actual boss battles, which are all very doable, so they don’t slow down the pace of the game. Also interesting to note is that, while the introduction to ghost battles features a cutscene of sorts, there are no cutscenes used for exposition. When it is time to reveal more of the plot, the game uses a sort of graphic novel style, with still shots fading in and out, accompanied by voiceovers that unravel the story. I assume this technique was used because of the limited power of the Wii, but it’s a very unique and stylized approach that really works, since most of the ‘cutscenes’ are presented as flashbacks.

So really, Cursed Mountain is a great game spoiled by the infuriating Wii controls. Actually, the game was also ported over to the PC—WITHOUT motion controls. I haven’t played it on PC, and I’m not sure how they’ve adapted the controller schematics, but it might be a better option for those who really want to experience old skool survival horror without the infuriating controls. The truth is, if Cursed Mountain used standard controls, it is a game I would gladly play through a second time (although none of your built stats carry over to a new game, so you start from scratch). However, I would NOT opt to play the Wii version again. The controllers zap it of all its fun.  It’s the only zap of the controllers that actually has dead-on accuracy….

Posted in The Evil of the Thriller - Everything Horror, What I'm Doing With My Joystick | Tagged , , , , , , | Leave a comment

On the prowl for a forgotten 80s slasher?

the-prowler

1981’s The Prowler is almost a perfect lost slasher. It has a distinctly “My Bloody Valentine” vibe to it. It has a lead chick with a distinctly Amy Steel vibe to her—she even hides under a bed and has a rat scurry around her face, although, disappointingly, she doesn’t pee herself. Plus, the film is loaded with atmosphere, suspense, wickedly gory kills, and chase scenes galore.

It also happens to begin with the traditional flashback prologue. This one goes all the way back to 1945, more than a decade before Michael Myers was born! We find out our killer’s motive—some be-otch dumps him while he’s off fighting World War II. But don’t worry. He gets that whore and her new man at a dance—and leaves a rose behind as a token of his undying (or in this case, dying) love.

Flash ahead to 1980, and a bunch of kids are preparing for a dance, just like 35 years ago! And it’s the first time in 35 years. See, there’s this old dude in a wheelchair who has blocked the dances for over 3 decades since his kid was one of the victims of the freaky killer in army attire with a mesh mask over his face and a pitchfork in hand. This is definitely one of the creepiest masked killers of the decade.

But, the dance goes on. The sheriff is heading out of town to fish, so he leaves the duties up to his deputy, a cute guy who is very interested in the main girl. As the kids get ready for the dance, all the normal clichés apply. The girls flash some tits. We get the killer POV. There’s a shower scene. There’s a peeping Tom. There are false scares. And DAMN are there some gruesome deaths before long. This film truly is gore-iffic. Plus, as soon as we get to the dance, it has an awesome nu-rock song that is SO 80s. Of course I immediately researched, found out the band is called Nowherefast, and ordered their classic 80s album.

As soon as our main girl heads back to the dorm alone because she spilled something on her dress and needs to change, the eerie synth chord begins. This is one deliciously tense stalker scene that leads to what is essentially one big chase scene for the remainder of the film, with the main girl and the deputy trying to stop this killer. There’s an eerie mansion belonging to the old guy in the wheelchair, there’s naturally dark lighting, shadows, furniture covered in sheets, a quickly rising body count, a trip to the cemetery, an open grave…the pacing is perfect.

And then suddenly, the film comes to a grinding halt. There’s this ridiculously long scene in which the deputy tries to contact the sheriff on his fishing trip and the prick at the hotel only pretends to try to go get the sheriff for him. Then the deputy suddenly decides he’s going to dump the main girl off at the dance because it’s too dangerous. She stands there staring at him angrily, he looks defeated, she gets back in the car. They head back to the mansion they were already at and search it all over again. And for absolutely no logical reason, the deputy skips a room at the top of the steps that has a partially opened door and a light on…a room he skipped the first time around! Take a guess where the killer is hiding….

Our main girl gets chased through the mansion and even manages to grab the killer’s pitchfork when it comes crashing through a door. In fact, she gets such a good grip on it that the tongs snap right off the handle! ARGH! I guess no slasher can be perfect. Anyway, there’s a pretty predictable and rather lame reveal of the true killer, the appearance of an unexpected hero (sort of), and one of the stupidest final scares—that may have been the blueprint for all the stupid final scares that have come since. I can barely remember seeing this movie in the 80s, but I’m sure it probably freaked me out for a split second back then. The real downside about this final scare is that it doesn’t even imply a sequel. Of course, this was released the same year as Halloween 2 and Friday the 13th Part 2, so the filmmakers probably just had no idea what a franchise was or that they could have had an iconic killer named Corporal Punisher on their hands….

 

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There’s a Real Housewife of Beverly Hills on my 80s Tuff Turf…

tuff-turf

1985, the year that brought us the epic masterpiece The Last Dragon, was also the year I first adored Demi Moore as the husky-voiced 80s bitch with the flowing locks in the movie St. Elmo’s Fire. But 6 months before Demi ignited the screen as Jules, the same character appeared in Tuff Turf. Ah. Tuff Turf. I saw this one on cable after seeing St. Elmo’s Fire in the theater, and even though I realized the chick rockin’ the 80s fashions and hair down to her ass was the little girl from Witch Mountain, and that her name was Kim Richards, not Demi Moore, I was still pretty sure Hollywood was just messing with us and that they were the same exact chick.

You have to love Tuff Turf. It has it all: head bands, tight jeans, neon, tank tops, Ray Bans, eye shadow and blush, cassettes, boom boxes, new wave, dance scene after dance scene, and James Spader as the ‘good’ teen (which is so weird to witness), Robert Downey Jr. at his usual quirky 80s teen best. While the general premise is West Side Story meets MTV, this is one unique 80s teen movie rip-off.

We open on the dark streets of a wickedly sleazy L.A., with a perfect opening song by Marianne Faithfull, singer of the classic alternative song “Broken English,” not to mention God from Absolutely Fabulous. We meet the prettiest white boy gang ever. They make the guys from Breakin’ look straight. Kim Richards, borrowing the wardrobe from the 1984 streetwalker classic Angel, flirts with some old dude to distract him while her boyfriend and his gang moves in to rob him. Suddenly, there’s the rev of a bicycle chain, and James Spader comes whizzing by on his ten-speed to knock the gang down with a kick! I immediately had Grease 2 flashbacks! And seeing Kim Richards’ expression, I was convinced she was about to break into a chorus of “Cool Rider.” Awesome.

In stark contrast to the dark streets and pretty white boys of the L.A. nights, we are then catapulted to your typical suburban teen movie high school with an 80s power pop track blaring. James Spader, the new kid at school, comes from a well-off family. He immediately attracts the attention of Robert Downey Jr., drummer in a new wave band—so very Some Kind of Wonderful. This movie was like 2 years ahead of its time! There’s some tension and some flirting, and before long, they are in love. Man, were boys gay back then.

Of course, James has made enemies out of the Scorpions—I mean, Kim’s boyfriend and his gang. They taunt James and his bicycle in the high school parking lot with their revving cars.

James gets away mostly unharmed, and heads off to the new wave concert that night. The lead singer of Robert’s band is a total Danny Elfman knock-off. Robert drums shirtless and has hot black and red leather pants on—the drummer is always the cutest member of the band. You get to hear the band’s entire song, white kids dance just the way Eddie Murphy demonstrated in his 80s standup, and we find out the name of the band is “Tale from the Crypt”! This movie was like 4 years ahead of its time!

Next, Tale from the Crypt performs an awesome electro punk song. So glad I have the soundtrack on vinyl. The white kids do more 80s jump dancing, Kim shows up, James dance-molests her, she kinda likes it. She’s wearing an awesome sweat dress with no shoulders—it’s like the next incarnation of the Flashdance shirt. They dirty dance (this movie is like 2 years ahead of its time!). The gang catches James outside and throws him against a wall, giving us some of that awesome 80s pretty boy-on-pretty boy violence loaded with sexual tension. Then the next day, James finds a bloody rat hanging in his locker. Damn, is this the Class of 1984…? Well, actually, it’s the class of 1985.

What happens next is pure genius. The score of the film is absolutely drenched with synths and drum machines as James is chased by the gang’s car, but it turns out it’s just Robert screwing with him, having stolen the car from them. They lure Kim and her girlfriends into the car they awesome is being driven by Kim’s boyfriend and his gang. Angry at first, the girls soon get over it and go along for the ride. To see how the other half lives, they drive past all the beautiful mansions in L.A. to the cheeps and chirps of a Lene Lovich song. It’s all very Valley Girl. Where’s “I Melt With You” when you need it?

Next, they sneak into a ritzy, snooty, upscale party—where there’s a power pop band rocking out! WTF? The band is performing a new wave version of “Twist and Shout” of Ferris Beuller fame!!! This movie was like a year ahead of its time! While Kim’s friend is busy having a very ‘lengthy’ conversation about penises with a bunch of snobby women, James sits Kim on a grand piano—and fricking sings a song to her!!!!

Could this movie get any better? Oh yes it can! Now Kim takes James dancing. And she goes wild! What I can only assume is Jennifer Beals’ dance double in a long-assed Kim Richards wig busts a move—dancing around the bar, on the bar, doing cartwheels, whipping her wig around like crazy. This is the best spontaneous dance scene since some dude in a walker suddenly starts breaking in Electric Boogaloo.

But wait. It gets even better. We’re off to the boys’ locker room at school, with man butts way too hidden by dark shadows. What follows is a scene I think comes from the first gay porn I ever watched back in the 80s. A shirtless and sweaty gang, wearing tight jeans, headbands, and chain link belts, pins James to a bench and gives him a good towel flogging. Wow. A gay sex scene in a mainstream teen film.

The temptation of gay S&M doesn’t stop James course to heterosexuality. He’s determined to have Kim. So he searches for her apartment balcony, totally stealing the idea from Tony in West Side Story. Once he finds her window, he holds up a little walkman and blasts a song to her like something out of Say Anything. This movie was like 4 years ahead of its time!

As romantic as that all is, the next day, we learn Kim is marrying her douche gang leader boyfriend! And yet she still agrees to have dinner at James’ house with his upper class parents. It’s so very St. Elmo’s Fire. This movie was like 6 months ahead of its time.

But then tragedy strikes. Kim goes back to her scumbag boyfriend (I was hoping James would rip-off The Last American Virgin and drive away crying to James Ingram’s “Just Once”) and they attack James’ dad on the street! Kim tries to warn him to run, but it’s too late. They shoot him! This means war.

Before you know it, Kim’s boyfriend beats her, then calls James and tells him to meet them at a warehouse (just like they kidnapped Vanity to bait Leroy in The Last Dragon 2 months later!). James shows up, there’s gunfire, Kim’s body double leaps on her boyfriend’s back, fake wig flying again, and James does a Tarzan swing into the heat of the action. Just when it looks like he’s losing the battle, Robert shows up after having disappeared for about an hour of the movie, with 2 Dobermans in tow! This movie totally steals from The Omen! And once again stealing from West Side Story, Kim gets the gun, holds it up to her boyfriend and yells “How many bullets are left Chino? Enough for James Spader? Enough for the ORIGINAL 80s bitch with the husky voice and flowing locks?”

I won’t spoil the film for you, but I will tell you, as the credits roll, it’s back to the club, the band, and the dancing. Everybody cut Footloose!

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Resident Evil Operation Raccoon City: this zip code will never be the same…

resident-evil-operation-raccoon-city

Let’s face it. The Survival Horror genre hasn’t, well, survived the horror of game companies obsessed with satisfying action fans. Recent outings of Resident Evil, Silent Hill, and Alone in the Dark have mostly disappointed long time fans of these series that have been around since the 90s. Gone is the creepy atmosphere, fixed horror movie camera angles, and terrifying, slow burning confrontations with nightmarish creatures. The genre has gone the way of horror movies: chaos and action bombarding you so fast you don’t have time to experience or be absorbed by fear. You could say 21st century horror video games are the running ‘infected’ of 28 Days Later as compared to 20th century survival horror video games, which were the slow, ambling zombies of Night of the Living Dead.

And that translated literally to Resident Evil: Operation Raccoon City. Seriously, the zombies in the original RE games walked lazily and just kind of popped out at you unexpectedly from around corners, grabbing you around the neck and choking you (kind of like the incredible atmosphere). Since Resident Evil 4, we instead get these ‘infected’ that run at you in swarms, forcing you to button mash with little success in actually taking them down. And the truth is, we just have to deal with this new resident reality, because Capcom, nor any other horror game makers for that matter, are likely to go back to the true horror genre since action fans have excessively applauded the abandonment of ‘tank controls,’ lack of weapons and ammunition, lack of enemies, and ‘boring atmosphere’ that apparently made survival horror games unplayable.

On the other hand, longtime fans have continuously griped about the new direction of the series. In turn, Capcom has ignored and not quite comprehended the actual complaint about why Resident Evil is no longer the magnificent series it once was. In an effort to appease those they think are living in the past, Capcom has made numerous ‘non-canon’ games, such as the light gun shooters for Wii, that simply put us back in the mansion or the police station. Operation Raccoon City does the same thing. Seems like Capcom said, “Okay. Let’s have another game developer simply create an action game that is set in the original RE universe so these purists will shut up because we’re giving them what they want.” Honestly, the original RE fan base doesn’t need every game to be set in Raccoon City. We just want—you know—to be scared. Terrified. Fearing what monster waits behind the next door. We want to be immersed in the look and feel of the game—not rushing through it and shooting blindly trying to escape every new setting and horde of enemies as soon as possible. And we really don’t want our enemies shooting back at us! That’s what war games are for. Which is pretty much what I felt like I was playing when I played Operation Raccoon City.

Understanding this was an ‘action’ game, I went into it ready to really play an arcade game instead of an engaging story-based epic. And yet, I was still shocked at how much time I had to spend right off the bat trying to plot, plan, and aim—at soldiers shooting at me with deadly accuracy! I felt like I was playing a third-person version of Time Crisis. Hey Resident Evil. Where are the zombies?

Oh, fear not. Here they come—in droves. Running. FAST. While you’re still being shot at by soldiers. Let the chaos ensue.

Yeah. I made it through the game, but really, it isn’t Resident Evil. It’s an action game with hints of horror themes. You get zombies, a few zombie dogs, lickers, hunters, Tyrant, and Nemesis. But you don’t get that ‘weak-in-the-knees-for-a-new-RE-game’ feeling. I haven’t yet played it 2-player online, which is sure to be more fun—as was RE5 in co-op as compared to RE4 alone. But again, co-op is fun because it’s a panic party—you and your friends screaming in confusion as you run around shooting aimlessly, not because you feel totally alone and isolated, which was the case with the original RE games.

Now I’m no expert on action games either, but I must say, there are some seriously frustrating factors to this game. Let’s begin with the running, which is something you’ll need to do a lot. In order to run, you need to press straight down on the left stick (also known as L3) while pushing it up. Unless you hold the stick really hard and just right, the function fails mid-run. Happened to me way too often. Plus, the function can be combined with a dive and dodge feature by pressing X. I can’t count the amount of times I went into panic mode while fighting (aka: running) and accidentally hit the X button, inadvertently THROWING myself to the floor in a dodge move while Tyrant was stomping up behind me. ARGH!

Then there’s the ‘take cover’ maneuver, which is automatic whenever you move up against an object. Of course, when you are intentionally trying to take cover behind something while being blasted by soldiers, it always turns out that is one of few objects you cant take cover behind! But fear not. If you’re just moseying on over to a corner to pick up a healing spray, chances are your going to hug the nearest wall in case that healing spray should, you know, detonate or something….

The element that is present from the classic survival horror genre is the lack of supplies. You carry very few items, and only in quick menu slots. There’s no menu screen to access. You can carry limited healing spray and antiviral spray. See, you can become infected in this game, which causes you to die quickly if you don’t find a scarce and elusive blue antiviral spray. It sucks when you already have the limited amount you can carry on you yet you have to leave another one behind because you don’t have room…which usually means you’re going to desperately need it in the very next area when you get infected multiple times by multiple zombies. And green herbs? They are use-on-demand. You can’t pick them up or carry them at ALL. So again, if you don’t need them at the moment, you have to just wave goodbye to them longingly before moving on to the next area, where you will immediately be mutilated by enemies and in excruciating need of one.

Interestingly, in the most outrageous of fights (when you can’t tell what the hell is going on), there’s plenty of ammo around, which is nice, but there are times in more subdued areas when you pretty much get completely depleted of ammo and need to switch to your useless handgun. There’s also really no cherishing any weapons. You get to carry your handgun and ONE…count it, ONE…better weapon. And as you run amok fleeing bullets and biters, you often click on any shit you run past hoping it’s something useful, only to find out later that you inadvertently picked up a different gun! Which makes me wonder why they even have this option to use ‘experience points’ to BUY upgraded weapons (but ONLY between missions, not during game play). I’m supposed to blow 25,000 experience points on a gun I may accidentally exchange for a slow reload, limited ammo shotgun in a few minutes???

Speaking of picking up useless items, you will also find little shiny white objects that say “COLLECT DATA.” You ‘collect’ it, but it’s not like picking up files in the old RE games, when you could actually READ the files right then and there to get more background on the main story or hear interesting back stories of characters slowly going mad as they transform into zombies. And it’s not like the game is affected if you miss collecting any data. Same goes for computer terminals with which you can ‘interact.’ When you do so it will give you a message that you’ve earned x-amount of experience points (XP), but I don’t know if you earned those just by interacting with the computer or if it’s just a sort of tally to let you know how many points you’ve earned since the mission began. And really, it seems kind of irrelevant because the ‘XP’ situation is kind of…worthless, as I’ll explain below.

That was another thing I didn’t completely get while playing the game. You can ‘upgrade’ your character’s stats while playing (again, only between missions), but it seems all you’re really upgrading, up to 3 levels, are 3 different special abilities. And these are abilities I personally used like once (and I only found ONE of my character’s 3 abilities practical anyway). Meanwhile, by the time I finished upgrading these 3 useless special abilities, the game was over. I never had enough extra XP to buy any better weapons! I guess when I play through the game again I can waste my points on the weapons now that I’ve ‘maxced out’ my character stats.

Of course, another reason I may not have had the XP needed was because I let my 3 A.I. team members do a lot of the killing. I mean, these idiots just ran right out into the fray of whizzing bullets. Why should I??? Besides which, there’s a ‘bleeding’ feature in this game; if a soldier shoots you in just the right place just enough times, your screen is soaked in red so you can barely see, and you cry out that you’re bleeding, and that attracts swarms of zombies! Now you’re running around frantically and blindly trying to find a green herb, zombies are swarming you, you’re suddenly not only bleeding but infected as well, without a blue antivirus spray in sight (although it might be right next to you and you just can’t see it because of all the on-screen madness), and not one of your teammates comes over to help get the zombies off you. Nightmare. When things are actually chill, there is one team member who is nice enough to spray you with health if you need it, and in return, your members will occasionally be dying on the floor, about to turn into zombies, but not if you can get over there fast enough and hold the X button down long enough to revive them (although usually a Hunter comes along and swats you across the room before you can finish reviving them).

But really, I did have fun playing. I swear! And it wasn’t as hard as it sounds. I swear! However, there are other problems that make the game a challenge. For starters, it’s hard to tell when the game saves. Apparently a symbol flashes on screen letting you know it autosaved (you can’t choose when to save in this game), but unless you specifically notice yet one more symbol flashing on screen trying to tell you something, you are pretty much risking having to do a bunch of stuff over if you quit the game. In a similar fashion, when you get a sudden and immediate new objective (usually a boss battle scenario), characters shout some instructions and words flash on screen momentarily, but you are already too focused on trying to blast away at one or two Tyrants to take note—only to find out after you die trying like 5 times and then look it up on the internet that you weren’t actually supposed to SHOOT at him, but simply run away from him. Great.

And this is true for the ‘final boss’ as well—if you want to call it that. In the last mission, you have an option to save a certain character. If you do, that character is on your side and you only have to take out two of your team members who have defected. If you don’t choose to save this character, you add a third enemy to the battle. I opted to save the character just to make things easier. I’m not stupid! Although, I was stupid moments after the cutscene when I discovered that I couldn’t tell my team members apart, so I had no idea which two I was supposed to be shooting at until they’d come running right up to me and take me out with a one-shot kill. That’s right. One-shot kill. But honestly, once I focused and made sure I knew who my enemies were, the final battle is a breeze.

This short game of only 7 missions really is like an arcade game. I don’t even know that I’d notice anything different playing through it again, because there isn’t time to appreciate the experience. It’s all run and gun. You truly race through each mission just to get to the end, and it’s not like you’re heading for a mind-blowing climax because there’s no story. Not to mention, going into a new game with my built-up stats is, well, like me going into the game the first time. No real advantage here since the special abilities are pretty useless! It’s not like I’ve become stronger, better able to take on damage, or a sharper shooter. Come on. Even the original RE games let you start the next game with an infinite grenade launcher or magnum or something!!!

Essentially, to fully appreciate Operation Raccoon City, you should play co-op and accept that it’s merely a third person Left4Dead…with army soldiers shooting at you most of the time….

Posted in The Evil of the Thriller - Everything Horror, What I'm Doing With My Joystick | Tagged , , , , | Leave a comment

Snickers 3x Chocolate – when too much chocolate negates EVERYTHING

snickers-3x-chocolate

Some people pee a little when they laugh. Others throw up a little in their mouths when they hear something gross. Being a choco-whore-ic, I’ve been known to cum a little when I discover a new candy on the market. Clean up in Aisle 4! Because today I discovered a new Snickers on the shelf. My eye was drawn to the unusual blue that replaced the brown on the wrapper and I assumed immediately I was in for a new variation (and was hoping that some ridiculous Independence Day marketing wasn’t the culprit). Snickers hasn’t really ever disappointed me. LOVE Snickers. I can appreciate Snickers Dark Chocolate. LOVE Snickers Almond. Absolutely loved Dark Chocolate Snickers Almond, which appeared for like a day, literally. And Snickers Ice Cream Bars are to die for.

And now, we have Snickers 3x Chocolate. The general consensus for me has always been that if it didn’t already begin in a double or triple chocolate format, things just don’t translate well very often. And that’s the case here. We have the typical chocolate coating. We have chocolate nougat. And we have chocolate caramel. Yeesh! Surprised they didn’t find a way to make chocolate peanuts!

On first bite, it seems rather familiar. But pretty quickly, you realize this Snickers doesn’t really satisfy. It’s TOO chocolate. It ends up tasting like they poured unsweetened cocoa powder on your chocolate. And honestly, the slogan “Hey! You got unsweetened cocoa powder on my chocolate!” just doesn’t roll off the tongue. Plus, the 3 chocolate elements actually cancel each other out! It doesn’t taste sweeter (which you would think it would). Instead, it’s like baker’s chocolate bitter!

In short, I’ve had Snickers 3x Chocolate once. I need not ever have it again. There’s no way I’d ever reach for it over an original snickers, and it’s not even a nice diversion or change of pace. Just give me my original Snickers!!! (And bring back those damn Dark Chocolate Snickers Almond!!!). I’ve always wanted to get with a nice big hunk of chocolate, but this isn’t it. Sorry. I would definitely kick Snickers 3x Chocolate out of bed—nuts and all.

Posted in I Want Candy - And Other Treats, Tell You What's On My Mind (Pure Energy), The Dan Zone Files - Just the Facts | Tagged , , , | Leave a comment

Prophecy is giving me flashbacks…

prophecy

Before there was the film with Christopher Walken, there was the 1979 classic about the mutant bear in the woods. Mom took us to see this PG rated movie at the theater that summer because we were one big horror-loving family. So I’ve always had fond memories of Prophecy and how terrified I was by the mutant bear. This was the decade of some of the best made-for-tv horror films, and Prophecy may just have been considered one of them if it had been aired directly on TV instead of in the theaters. Of course, it worked for me in theaters because I was only 10. Only watching it now do I see that this was definitely not on par with the brilliant Jaws 2, which scared the puke out of me (literally) the summer before.

Prophecy is so a product of its time. It stars Rocky’s be-otch Talia Shire. It is loaded with blatant and excessive commentary about race, inequality, religion, and nature conservation, from Native Americans being ousted from their land and African-Americans living in the ghetto to poor fish just trying to survive in the wilderness and innocent trees being cut down to make room for industry. And it has a major theme that was so popular in the 70s—nature strikes back. Hell, they used to have a whole week devoted to these kinds of films on ABC’s “four-thirty movie.” While other kids were busy watching after school specials with important lessons about staying away from strangers, I was watching humans getting devoured by giant rats, angry frogs, and killer birds.

The opening of Prophecy is awesome, because all you see is flashlight beams in a pitch black forest. Take note filmmakers. This is how a forest at night would really look. But the first few minutes are actually SAD! Hunters are out with bloodhounds, one of which freaks out in terror over something we can’t see and then jumps right off a cliff!!! The hunters clearly love their dogs, because they climb down the mountain to go find him. And that’s when the screaming begins—and doesn’t start up again for like another hour.

Cut to the city, where there’s a Native American equality rally going on in the park and Robert Foxworth, old blue-eyes from Falcon’s Crest, is a doctor helping the poorest of the poor black folks in the ghetto (it’s actually referred to as the ghetto). Blue-Eyes’ lady, Mrs. Rocky, is pregnant, but afraid to tell him. And so he packs her up and takes her into the woods where he’s doing an environmental report for the U.S. government…so it will have an official excuse to kick the Indians off the land. Don’t you just love horror movies with a social message?

When the couple lands, the bad guy (aka: the white man), tells them the Indians are crazy murderous drunks who believe in legends of a creature but who are actually the ones responsible for tons of disappearances of good white folk in the forest. So—they head into the forest with a team of white guys. The road is blocked by the Indians, led by Armand Assante. He whips out an axe, a white dude whips out a chainsaw. Needless to say, the white man gets his way.

This is where all the mutant forest creature fun begins. A raccoon attacks Blue-Eyes and Mrs. Rocky in their cabin. Blue-Eyes sees a giant fish eat a bird in the lake. The couple discovers a giant sperm—I mean, tadpole. The couple befriends the Indians, who believe the place is the Garden of Eden and that’s why everything grows big.

Doesn’t take long for our brilliant doctor Blue-Eyes to figure out the nearby Paper Mill is spilling shit into the water that is easily leaking into the ecosystem, causing any animal that eats or drinks anything from the forest to have mutant babies. Dunh dunh dunh! Right jab to Mrs. Rocky’s baby bump!

There are some really ‘interesting’ and unintentionally funny moments in the film. Blue-Eyes claims the reason the Indians act drunk is because they’re being poisoned by the toxic waste (alcoholism running rampant in reservations seems like a sensitive subject to be making fictional excuses for). They find a mutant bear cub and Mrs. Rocky, knowing she’s going to have a deformed baby because she ate fish for dinner, becomes incredibly attached to it, mothering it—and eventually cuddling up with it and Blue-Eyes like one big happy family after she tells him she’s pregnant.

Seriously though, the mutant bears and cubs are really nasty (although the big bear sometimes looks like a cute yet gory Teddy bear….). The scene that freaked me out as a kid, in which campers get attacked, is actually kind of funny. The one kid is zipped up in his warm down sleeping bag so only his face is sticking out. So when mutant bear attacks, the kid tries to HOP away (John Ritter did this for laughs in an episode of Three’s Company, no joke), but quickly gets swatted and explodes into a burst of feathers. And when the survivors swim across a lake to escape the mutant bear, they climb up on a dock on the other side and watch the beast sink into the water as it tries to chase them. And then they watch…and watch…and watch…as bubbles move closer…and closer…and closer…to the dock. And all I can think is, “Get the fuck off the dock!!!” They suddenly scream in shocked horror when the bear jumps up from the water near the dock….

But nothing really tops the downfall of the mutant bear. The survivors finally get off the dock and run into a cabin…and the mutant bear rips the roof right off it. Blue-Eyes defends them with a bow and arrow, and when that doesn’t work, he just uses the hand and arrow tactic. Even when the bear is dead in the water (literally), Blue-Eyes lets out this tribal howl and fricking leaps off the dock, his legs all spread eagle, and attacks the corpse with an arrow. Holy crap I burst out laughing when I saw this (while thinking, you wouldn’t catch me jumping into that water after that thing! I just saw Jaws 2 last summer!).

And if you’re waiting for a tag at the end involving Mrs. Rocky in the delivery room giving birth to an “It’s Alive” baby, forget it. Instead, we get mellow music as a plane carrying the couple flies over the forest—and suddenly Daddy Mutant Bear pops his head into the shot! EEK! Scary bear!!!

Posted in Movie Times & Television Schedules - Staying Entertained, The Evil of the Thriller - Everything Horror | Tagged , , , , , , | Leave a comment

NEW!: Amazing Entenmann’s and more Pepsi Poison…

It was a big weekend at the grocery store for me, having found TWO products with“NEW!” bursts on the packaging.

pepsi-next

Pepsi has cursed us with yet another chemical-loaded calorie-phobic drinker’s cola featuring, as usual, a label that looks mostly non-distinct on the shelves next to all the other Pepsi sodas (blue, with the red, white, and blue Pepsi logo. Yawn). But if you look closely with a magnifying glass, you’ll notice the blue has a slightly different hue than the many different blue hues of all the other Pepsi colas, and there’s an extra word after ‘Pepsi’—Next. Since artificial sweeteners pretty much make me bleed from orifices you don’t even want to know about, I couldn’t indulge in more than a few sips of this intestine destroyer—I let my partner drink the rest of the poison. This isn’t particularly DIET soda. It promises “Real Cola Taste” and “60% Less Sugar”—providing 60 calories per 12-ounces. Only recently, Dr. Pepper introduced the delicious Dr. Pepper TEN, which has just 10 calories of sugar and actually cuts down on most of that awful chemical aftertaste.

So why then does Pepsi Next, which we can assume has 40% of the sugar in regular Pepsi, taste like something that would land you in the emergency room after your kid got into the bottles under your kitchen sink? Perhaps because it has not one but TWO artificial sweeteners. Yep, they’ve filled this one with aspartame and sucralose. Just think—now you can be thin and dead. And really, if Pepsi is going to put that much fake crap in this soda, can’t they just give us REAL cane sugar instead of corn syrup??? If I haven’t made my point clear, this one is loaded with nasty chemical taste—although, the good news is, 40% less than regular Diet Pepsi! I have to ask Pepsi—instead of making dozens and dozens of low-calorie colas, why can’t you just give us a damn caffeine-free Wild Cherry Pepsi so I could at least partake in that (seeing as to the fact that caffeine is poison too)? When it comes to Pepsi Next, I say, “NEXT!”

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In better news—actually, GREAT news—Entenmann’s has gone into the black and white cookie business. And all I can say is, I have NEVER had a better B&W cookie in my LIFE. And this comes from someone who has been specifically obsessed with the black and ‘orange’ cookies at Halloween for decades because they are made fresh for October (it’s the only time I’ll eat B&W cookies). Entenmann’s has made their version the mini-b&ws, and filled a plastic container with 10 of them. You know how a lot of times the cookie part can be too dry without the frosting? Well, that is not the case here. These cookies are so moist they stick to your fingers. And the B&W tops don’t crack when you break them. They are moist and sticky—just how I like it, which is why I definitely would not kick Entenmann’s black and white cookies out of bed. The only danger with them is that you could easily eat the entire container of 10 without thinking twice.

Posted in I Want Candy - And Other Treats | Tagged , , , , | Leave a comment

The anti-Silent Night, Deadly Night

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Like a child on Christmas morning, I couldn’t wait. I did not heed the title’s warning, but instead opened Don’t Open Till Christmas in March. This 1984 British horror film was released on DVD a few months back, just in time for the season, but there was no way I was paying 20 bux for it, even if it IS an 80s slasher. So I waited for the price drop. And after watching it for the first time in decades, I must say—it has everything that makes 80s slashers good and bad.

This isn’t your 80s-obsessed gay uncle’s Silent Night, Deadly Night or Christmas Evil, with Santa hacking and slashing his way through all the naughty sluts. This time, the killer is taking out anyone who dresses like Santa! Which begs the question, why did they never make Silent Night Deadly Night vs. Don’t Open Till Christmas???!!! The could have beat Freddy vs. Jason by a couple of decades!

There’s so much 80s goodness in here I wanted to jump into the screen and experience the decade all over again—being sure not to wear a red Michael Jackson jacket and fluffy white leg warmers, lest I be mistaken for Santa. The eerie 80s synth score alone is awesome. On top of that, everyone looks like extras who stepped off the set of Duran Duran’s “The Reflex” video to be extras in this film. A female ‘dancer’ gives a perverted Santa a show, and when he expresses dissatisfaction, she shoots back, “What do you expect? Flashdance?” Plus, there are neon-Mohawked punks, walkmans, turntables, vinyl records! My only 80s disappointment is that they didn’t feature the Band-Aid classic “Do They Know It’s Christmas?” (released the same year) during the closing credits. The line “Well tonight thank God it’s them instead of you” is so fitting, don’t you think? Now that would have made this the perfect 80s Christmas slasher.

The movie sure portrays England as having some really unique Christmas spectaculars that bring the Santas out by the dozens. There’s a Christmas costume party (do they not have Halloween in England?); a Christmas circus; a freaky wax museum dungeon attraction; Father Christmas at the mall; an adult peep booth joint; a theater featuring James Bond girl Caroline Munro—who’s been in more horror movies than you’d ever imagine and actually recorded a song with Gary Numan—performing what I think is supposed to be some sort of cool 80s new wave song but which sounds more like bad 70s muzak. Wish she would have performed the Gary Numan song, “Pump Me Up,” released the same year, instead.

Every time a Santa turns a corner to escape the Kringle Killer, he’s stepping through some back alley door and into some sort of ‘show.’ The entire city knows that someone is killing guys in Santa suits, so why does everyone keep dressing like him and hanging out in dark alleys? I guess it’s so that we can be treated to the great Technicolor blood, grizzly gore, and nasty kills. The first one is a classic killer POV as a couple (the man dressed as Santa), has sex in a car in an alley. Minutes later, a guy dressed like Santa at the costume party gets speared. There’s a Santa BBQed in an alley; a Santa head splattered to bits in an alley with a gun; perv Santa slaughtered in the alley peep booth as the female dancer watches on the other side of the glass; a Santa killed in the wax museum dungeon; a black Santa stabbed in his big shlong with a fricking shoe blade at the circus, his white Santa friend beaten with blade-knuckles right after—which results in a nasty oozing eye; a Santa with a cleaver through his face on the theater stage; mall Santa’s wiener sliced off in the bathroom. Good Christmas, that’s a lot of dead Santas!

Besides the fact that the killer wears a mask—one of those creepy clear masks and a so-80s hoodie—this film is not the most conventional slasher. First of all, the majority of victims are older men! That wouldn’t much hold the adolescent straight male’s attention. So we are introduced to a ‘model’ who poses with her tits out, slips into a Santa coat, ends up in an alley, and is then confronted by the killer, who naturally parts her coat to check out her tits—before running off and leaving her unscathed. So thoughtful of him to provide the much needed slasher T&A. The skanky be-otch’s survival is just one of many instances when the film leaves you wondering who is actually going to make it to the end alive. All that slasher goodness aside, I can’t exactly say the film is even slightly scary. No tension, no jump scenes. Just some fun atmosphere and blood.

Although, if chase scenes are your thing, then this is your perfect Christmas gift!!! The longest feels like one of those trippy chase scenes right out of an Argento film. A Santa on a bicycle is chased by the punk rockers. He gets off the bike and climbs down a big rock wall. He’s confronted by a vicious, snarling German Sheperd. He flees into a tunnel, where he is now being pursued by the killer. He sneaks into a wax museum dungeon loaded with great weapons for the killer to use…. (but aren’t those usually fake?). In a similar bizarre chase, the peep booth chick is shocked to learn the man she’s flirting with is the killer. He smashes through the glass. She runs out into the alley (why don’t these people stay out of the damn alleys?) and out to the street in broad daylight. But there are NO people around!!!! She runs along the sidewalk, hides behind a brick wall, then takes to the street again. The killer somehow ends up in front of her, grabs her, drags her through a door, and throws her onto a mattress in a grimy room, where he chains her up. 1984 celluloid England seems just as scary a place to live as 1984 celluloid New York City.

Don’t Open Till Christmas contains a few messages of gay panic as well, perhaps as an apology for the lack of female bodies. One dude about to go out on stage dressed as Santa claims he looks like a gay old queen. Next, a dude standing outside with a chick in a Santa suit spots two cops and stammers, “They’ll think we’re a couple of gays!” and runs off in terror. Isn’t it amazing how even when everyone knows that a killer is slaughtering people in Santa suits, the bigger concern is that they’ll be mistaken as gay??? But I can forgive, considering they throw in a really cute muscle dude working the ticket booth at the theater. He can make my yuletide gay anytime.

In the end, the film does have some essential 80s slasher predictability. At the beginning, a detective gets a gift in the mail that says “Don’t Open Till Christmas.” So you know that this is going to be the final ‘shock’ scene. Our killer comes from a loony bin (I guess he told Myers to stay in his padded cell that week, that this was his holiday). And we need to know what kind of sexual perversion our killer witnessed as a child on Christmas Day that makes him hate Santa so much. What better way than a flashback? And last but not least, we have the final girl. She knocks the killer over a banister and he falls flight after flight after flight. Surely, he must be dead, right? Why shouldn’t she approach the body to check and make sure….?

Posted in Living in the 80s - forever, Movie Times & Television Schedules - Staying Entertained, The Evil of the Thriller - Everything Horror | Tagged , , , , , , | Leave a comment

I want my music collection in my home…not floating in the clouds…

As I continue my struggle to find my music purchases in hard format while beginning to accept the fact that at some point I’ll have to just ‘keep up with the times’ by downloading music onto my computer, I mourn the loss of traditional music collecting. And movie collecting. And video game collecting. And book collecting. Because let’s face it. Soon, our ‘collections’ will simply be data in the “cloud.” And they couldn’t have come up with a better name to describe what I’ve always considered the purchasing of air. Because to me, digital files are nothing more than air. You can’t touch them. You can’t hold them. You can’t look at them and cherish them and keep them safe and display them proudly.

I laugh when I read the arrogant ignorance on message boards—those saying people who still buy CDs are backwards, and that vinyl and CDs degrade while files never do. Gee, maybe they don’t degrade, but clearly these newbies to the world of technology have never heard of files corrupting, hard drives dying. I’ve had my vinyl for nearly 40 years and my CDs for nearly 25 years, and they all still play flawlessly. In the 10 years I’ve owned computers, files have corrupted regularly and I’ve gone through about 5 hard drives, all my data lost for good. Oh wait—no it wasn’t. Because I backed it all up…on CD.

The digital/hard copy argument aside, the fact is, there is not a hard drive big enough for a person like me who cherishes each individual song in my collection and doesn’t intend to just ‘delete’ it when I get tired of it (which would then require me to rebuy and redownload it 20 years from now when I get nostalgic). I have over 20,000 vinyl records and CDs combined. How many hard drives would I have to buy to transfer all that to digital file storage—even if I did compress the hell out of it, destroying the sound quality in the process? Imagine if I had to do the same for my approximate 1,000 movies, or my 300 video games. And let’s not even think about the thousands of books in my library (a living space that will soon go the way of the stores that sell books, music, movies, and video games).

I know, I know. The CLOUD! I can store ‘my’ collections on ‘my’ cloud in unlimited amounts! Hm…the cloud I have to rent monthly, the cost probably dependent on how much space I need? And once I’m renting my cloud space, who’s to say my landlord won’t raise my rent at will? He’s got my stuff, I’m at his mercy. But of course I might find someone else renting a cloud for a better price. I can just move my life over to that cloud! But will I be breaking a lease? Will I have to pay termination fees? And really, is my cloud actually my cloud? When I put all my files out on that cloud, I don’t have ANY way of knowing who’s accessing my cloud at any time. Perhaps a list of the contents of my cloud will be sold for marketing purposes. Or worse, being examined by ‘The Man,’ so he can learn the few remaining private details about my life that I’ve not gotten around to putting on Facebook yet. George Orwell was right about Big Brother—but the only ones allowing him to know our every move is us. He’s marketed surrender of privacy as a cool technological trend, a club that only the most hip of people wants to join, and we’ve all bought into it.

Just as we’ve bought the idea of buying air. Remember when your purchases were something tangible you actually OWNED? You don’t OWN your files on the cloud. You can’t even recuperate a portion of your purchase if you decide you’ve gotten all the use out of it you can. We used to buy CDs, books, DVDs, and video games, and then when we found ourselves tired of them, we were able to sell them—sometimes for a lower price than we paid, but other times, for a great profit because they were highly sought after. Now we have nothing to sell, nothing to leave to anyone in our wills so perhaps they can sell them and make some money. Yes, every cent we put out is money officially lost forever. We can no longer ‘flip’ our properties to clear out the clutter or ‘pass on’ our prized possessions to loved ones. All we can do is hit delete, throwing our files, our money, and the digital data journals of the times of our lives away.

And what happens if all the clouds go down and my life is lost for good? Sure, we’re told there’s back up and back up and more back up…but we also faced the possibility that the world was going to end in the year 2000 because computers weren’t prepared to enter a new millennium. Computers simply aren’t the forever solution we think they are. Hell, even Ray Bradbury knew in Fahrenheit 451 that the answer to preservation was to have each person memorize every single word from at least one book. That’s because the human mind is a computer. And yet, this source of brilliance is being outwitted—by the very computers it devised. The computers that have stolen my collections from me, leaving my home a cold, cold place that shows no signs of who I am, because that identity is now hidden behind a cloud.

Posted in Sound Check - The Songs Stuck in My Head, Tell You What's On My Mind (Pure Energy), The Dan Zone Files - Just the Facts | Tagged , , , , , | 1 Comment